// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .CS}

//-------------MAIN---------------
0A95: enable_thread_saving 
thread 'INFO' 
0A95: enable_thread_saving 

:INFO_F
wait 0 
if 
   Player.Defined($PLAYER_CHAR)
jf @INFO_F 
   Actor.Driving($PLAYER_ACTOR)
jf @INFO_F 
0AF0: 16@ = get_int_from_ini_file "CLEO\POZIT.INI" section "AB" key "MOD" 
if 
   not 16@ == 1 
jf @INFO_F 
0811: 0@ = actor $PLAYER_ACTOR used_car 
if 
   Car.Id(0@) == #LANDSTAL
jf @INFO_8F 
05AA: 1@s = 'LANDSTK' // @s = 'short'  // Landstalker
jump @INFO_2187 

:INFO_8F
if 
   Car.Id(0@) == #BRAVURA
jf @INFO_B7 
05AA: 1@s = 'BRAVURA' // @s = 'short'  // Bravura
jump @INFO_2187 

:INFO_B7
if 
   Car.Id(0@) == #BUFFALO
jf @INFO_DF 
05AA: 1@s = 'BUFFALO' // @s = 'short'  // Buffalo
jump @INFO_2187 

:INFO_DF
if 
   Car.Id(0@) == #LINERUN
jf @INFO_107 
05AA: 1@s = 'LINERUN' // @s = 'short'  // Linerunner
jump @INFO_2187 

:INFO_107
if 
   Car.Id(0@) == #PEREN
jf @INFO_12F 
05AA: 1@s = 'PEREN' // @s = 'short'  // Perennial
jump @INFO_2187 

:INFO_12F
if 
   Car.Id(0@) == #SENTINEL
jf @INFO_157 
05AA: 1@s = 'SENTINL' // @s = 'short'  // Sentinel
jump @INFO_2187 

:INFO_157
if 
   Car.Id(0@) == #DUMPER
jf @INFO_17F 
05AA: 1@s = 'DUMPER' // @s = 'short'  // Dumper
jump @INFO_2187 

:INFO_17F
if 
   Car.Id(0@) == #FIRETRUK
jf @INFO_1A7 
05AA: 1@s = 'FIRETRK' // @s = 'short'  // Fire Truck
jump @INFO_2187 

:INFO_1A7
if 
   Car.Id(0@) == #TRASH
jf @INFO_1CF 
05AA: 1@s = 'TRASHM' // @s = 'short'  // Trashmaster
jump @INFO_2187 

:INFO_1CF
if 
   Car.Id(0@) == #STRETCH
jf @INFO_1F7 
05AA: 1@s = 'STRETCH' // @s = 'short'  // Stretch
jump @INFO_2187 

:INFO_1F7
if 
   Car.Id(0@) == #MANANA
jf @INFO_21F 
05AA: 1@s = 'MANANA' // @s = 'short'  // Manana
jump @INFO_2187 

:INFO_21F
if 
   Car.Id(0@) == #INFERNUS
jf @INFO_247 
05AA: 1@s = 'INFERNU' // @s = 'short'  // Infernus
jump @INFO_2187 

:INFO_247
if 
   Car.Id(0@) == #VOODOO
jf @INFO_26F 
05AA: 1@s = 'VOODOO' // @s = 'short'  // Voodoo
jump @INFO_2187 

:INFO_26F
if 
   Car.Id(0@) == #PONY
jf @INFO_297 
05AA: 1@s = 'PONY' // @s = 'short'  // Pony
jump @INFO_2187 

:INFO_297
if 
   Car.Id(0@) == #MULE
jf @INFO_2BF 
05AA: 1@s = 'MULE' // @s = 'short'  // Mule
jump @INFO_2187 

:INFO_2BF
if 
   Car.Id(0@) == #CHEETAH
jf @INFO_2E7 
05AA: 1@s = 'CHEETAH' // @s = 'short'  // Cheetah
jump @INFO_2187 

:INFO_2E7
if 
   Car.Id(0@) == #AMBULAN
jf @INFO_30F 
05AA: 1@s = 'AMBULAN' // @s = 'short'  // Ambulance
jump @INFO_2187 

:INFO_30F
if 
   Car.Id(0@) == #LEVIATHN
jf @INFO_337 
05AA: 1@s = 'LEVIATH' // @s = 'short'  // Leviathan
jump @INFO_2187 

:INFO_337
if 
   Car.Id(0@) == #MOONBEAM
jf @INFO_35F 
05AA: 1@s = 'MOONBM' // @s = 'short'  // Moonbeam
jump @INFO_2187 

:INFO_35F
if 
   Car.Id(0@) == #ESPERANT
jf @INFO_387 
05AA: 1@s = 'ESPERAN' // @s = 'short'  // Esperanto
jump @INFO_2187 

:INFO_387
if 
   Car.Id(0@) == #TAXI
jf @INFO_3AF 
05AA: 1@s = 'TAXI' // @s = 'short'  // Taxi
jump @INFO_2187 

:INFO_3AF
if 
   Car.Id(0@) == #WASHING
jf @INFO_3D7 
05AA: 1@s = 'WASHING' // @s = 'short'  // Washington
jump @INFO_2187 

:INFO_3D7
if 
   Car.Id(0@) == #BOBCAT
jf @INFO_3FF 
05AA: 1@s = 'BOBCAT' // @s = 'short'  // Bobcat
jump @INFO_2187 

:INFO_3FF
if 
   Car.Id(0@) == #MRWHOOP
jf @INFO_427 
05AA: 1@s = 'WHOOPEE' // @s = 'short'  // Mr. Whoopee
jump @INFO_2187 

:INFO_427
if 
   Car.Id(0@) == #BFINJECT
jf @INFO_44F 
05AA: 1@s = 'BFINJC' // @s = 'short'  // BF Injection
jump @INFO_2187 

:INFO_44F
if 
   Car.Id(0@) == #HUNTER
jf @INFO_477 
05AA: 1@s = 'HUNTER' // @s = 'short'  // Hunter
jump @INFO_2187 

:INFO_477
if 
   Car.Id(0@) == #PREMIER
jf @INFO_49F 
05AA: 1@s = 'PREMIER' // @s = 'short'  // Premier
jump @INFO_2187 

:INFO_49F
if 
   Car.Id(0@) == #ENFORCER
jf @INFO_4C7 
05AA: 1@s = 'ENFORCR' // @s = 'short'  // Enforcer
jump @INFO_2187 

:INFO_4C7
if 
   Car.Id(0@) == #SECURICA
jf @INFO_4EF 
05AA: 1@s = 'SECURI' // @s = 'short'  // Securicar
jump @INFO_2187 

:INFO_4EF
if 
   Car.Id(0@) == #BANSHEE
jf @INFO_517 
05AA: 1@s = 'BANSHEE' // @s = 'short'  // Banshee
jump @INFO_2187 

:INFO_517
if 
   Car.Id(0@) == #PREDATOR
jf @INFO_53F 
05AA: 1@s = 'PREDATR' // @s = 'short'  // Predator
jump @INFO_2187 

:INFO_53F
if 
   Car.Id(0@) == #BUS
jf @INFO_567 
05AA: 1@s = 'BUS' // @s = 'short'  // Bus
jump @INFO_2187 

:INFO_567
if 
   Car.Id(0@) == #RHINO
jf @INFO_58F 
05AA: 1@s = 'RHINO' // @s = 'short'  // Rhino
jump @INFO_2187 

:INFO_58F
if 
   Car.Id(0@) == #BARRACKS
jf @INFO_5B7 
05AA: 1@s = 'BARRCKS' // @s = 'short'  // Barracks
jump @INFO_2187 

:INFO_5B7
if 
   Car.Id(0@) == #HOTKNIFE
jf @INFO_5DF 
05AA: 1@s = 'HOTKNIF' // @s = 'short'  // Hotknife
jump @INFO_2187 

:INFO_5DF
if 
   Car.Id(0@) == #ARTICT1
jf @INFO_607 
05AA: 1@s = 'ARTICT1' // @s = 'short' 
jump @INFO_2187 

:INFO_607
if 
   Car.Id(0@) == #PREVION
jf @INFO_62F 
05AA: 1@s = 'PREVION' // @s = 'short'  // Previon
jump @INFO_2187 

:INFO_62F
if 
   Car.Id(0@) == #COACH
jf @INFO_657 
05AA: 1@s = 'COACH' // @s = 'short'  // Coach
jump @INFO_2187 

:INFO_657
if 
   Car.Id(0@) == #CABBIE
jf @INFO_67F 
05AA: 1@s = 'CABBIE' // @s = 'short'  // Cabbie
jump @INFO_2187 

:INFO_67F
if 
   Car.Id(0@) == #STALLION
jf @INFO_6A7 
05AA: 1@s = 'STALION' // @s = 'short'  // Stallion
jump @INFO_2187 

:INFO_6A7
if 
   Car.Id(0@) == #RUMPO
jf @INFO_6CF 
05AA: 1@s = 'RUMPO' // @s = 'short'  // Rumpo
jump @INFO_2187 

:INFO_6CF
if 
   Car.Id(0@) == #RCBANDIT
jf @INFO_6F7 
05AA: 1@s = 'RCBANDT' // @s = 'short'  // RC Bandit
jump @INFO_2187 

:INFO_6F7
if 
   Car.Id(0@) == #ROMERO
jf @INFO_71F 
05AA: 1@s = 'ROMERO' // @s = 'short'  // Romero
jump @INFO_2187 

:INFO_71F
if 
   Car.Id(0@) == #PACKER
jf @INFO_747 
05AA: 1@s = 'PACKER' // @s = 'short'  // Packer
jump @INFO_2187 

:INFO_747
if 
   Car.Id(0@) == #MONSTER
jf @INFO_76F 
05AA: 1@s = 'MONSTER' // @s = 'short'  // Monster
jump @INFO_2187 

:INFO_76F
if 
   Car.Id(0@) == #ADMIRAL
jf @INFO_797 
05AA: 1@s = 'ADMIRAL' // @s = 'short'  // Admiral
jump @INFO_2187 

:INFO_797
if 
   Car.Id(0@) == #SQUALO
jf @INFO_7BF 
05AA: 1@s = 'SQUALO' // @s = 'short'  // Squalo
jump @INFO_2187 

:INFO_7BF
if 
   Car.Id(0@) == #SEASPAR
jf @INFO_7E7 
05AA: 1@s = 'SEASPAR' // @s = 'short'  // Seasparrow
jump @INFO_2187 

:INFO_7E7
if 
   Car.Id(0@) == #PIZZABOY
jf @INFO_80F 
05AA: 1@s = 'PIZZABO' // @s = 'short'  // Pizzaboy
jump @INFO_2187 

:INFO_80F
if 
   Car.Id(0@) == #TRAM
jf @INFO_837 
05AA: 1@s = 'TRAM' // @s = 'short'  // Tram
jump @INFO_2187 

:INFO_837
if 
   Car.Id(0@) == #ARTICT2
jf @INFO_85F 
05AA: 1@s = 'ARTICT2' // @s = 'short' 
jump @INFO_2187 

:INFO_85F
if 
   Car.Id(0@) == #TURISMO
jf @INFO_887 
05AA: 1@s = 'TURISMO' // @s = 'short'  // Turismo
jump @INFO_2187 

:INFO_887
if 
   Car.Id(0@) == #SPEEDER
jf @INFO_8AF 
05AA: 1@s = 'SPEEDER' // @s = 'short'  // Speeder
jump @INFO_2187 

:INFO_8AF
if 
   Car.Id(0@) == #REEFER
jf @INFO_8D7 
05AA: 1@s = 'REEFER' // @s = 'short'  // Reefer
jump @INFO_2187 

:INFO_8D7
if 
   Car.Id(0@) == #TROPIC
jf @INFO_8FF 
05AA: 1@s = 'TROPIC' // @s = 'short'  // Tropic
jump @INFO_2187 

:INFO_8FF
if 
   Car.Id(0@) == #FLATBED
jf @INFO_927 
05AA: 1@s = 'FLATBED' // @s = 'short'  // Flatbed
jump @INFO_2187 

:INFO_927
if 
   Car.Id(0@) == #YANKEE
jf @INFO_94F 
05AA: 1@s = 'YANKEE' // @s = 'short'  // Yankee
jump @INFO_2187 

:INFO_94F
if 
   Car.Id(0@) == #CADDY
jf @INFO_977 
05AA: 1@s = 'CADDY' // @s = 'short'  // Caddy
jump @INFO_2187 

:INFO_977
if 
   Car.Id(0@) == #SOLAIR
jf @INFO_99F 
05AA: 1@s = 'SOLAIR' // @s = 'short'  // Solair
jump @INFO_2187 

:INFO_99F
if 
   Car.Id(0@) == #TOPFUN
jf @INFO_9C7 
05AA: 1@s = 'TOPFUN' // @s = 'short'  // Berkley's RC Van
jump @INFO_2187 

:INFO_9C7
if 
   Car.Id(0@) == #SKIMMER
jf @INFO_9EF 
05AA: 1@s = 'SKIMMER' // @s = 'short'  // Skimmer
jump @INFO_2187 

:INFO_9EF
if 
   Car.Id(0@) == #PCJ600
jf @INFO_A17 
05AA: 1@s = 'PCJ600' // @s = 'short'  // PCJ-600
jump @INFO_2187 

:INFO_A17
if 
   Car.Id(0@) == #FAGGIO
jf @INFO_A3F 
05AA: 1@s = 'FAGGIO' // @s = 'short'  // Faggio
jump @INFO_2187 

:INFO_A3F
if 
   Car.Id(0@) == #FREEWAY
jf @INFO_A67 
05AA: 1@s = 'FREEWAY' // @s = 'short'  // Freeway
jump @INFO_2187 

:INFO_A67
if 
   Car.Id(0@) == #RCBARON
jf @INFO_A8F 
05AA: 1@s = 'RCBARON' // @s = 'short'  // RC Baron
jump @INFO_2187 

:INFO_A8F
if 
   Car.Id(0@) == #RCRAIDER
jf @INFO_AB7 
05AA: 1@s = 'RCRAIDE' // @s = 'short'  // RC Raider
jump @INFO_2187 

:INFO_AB7
if 
   Car.Id(0@) == #GLENDALE
jf @INFO_ADF 
05AA: 1@s = 'GLENDAL' // @s = 'short'  // Glendale
jump @INFO_2187 

:INFO_ADF
if 
   Car.Id(0@) == #OCEANIC
jf @INFO_B07 
05AA: 1@s = 'OCEANIC' // @s = 'short'  // Oceanic
jump @INFO_2187 

:INFO_B07
if 
   Car.Id(0@) == #SANCHEZ
jf @INFO_B2F 
05AA: 1@s = 'SANCHEZ' // @s = 'short'  // Sanchez
jump @INFO_2187 

:INFO_B2F
if 
   Car.Id(0@) == #SPARROW
jf @INFO_B57 
05AA: 1@s = 'SPARROW' // @s = 'short'  // Sparrow
jump @INFO_2187 

:INFO_B57
if 
   Car.Id(0@) == #PATRIOT
jf @INFO_B7F 
05AA: 1@s = 'PATRIOT' // @s = 'short'  // Patriot
jump @INFO_2187 

:INFO_B7F
if 
   Car.Id(0@) == #QUAD
jf @INFO_BA7 
05AA: 1@s = 'QUAD' // @s = 'short'  // Quadbike
jump @INFO_2187 

:INFO_BA7
if 
   Car.Id(0@) == #COASTG
jf @INFO_BCF 
05AA: 1@s = 'COASTG' // @s = 'short'  // Coastguard
jump @INFO_2187 

:INFO_BCF
if 
   Car.Id(0@) == #DINGHY
jf @INFO_BF7 
05AA: 1@s = 'DINGHY' // @s = 'short'  // Dinghy
jump @INFO_2187 

:INFO_BF7
if 
   Car.Id(0@) == #HERMES
jf @INFO_C1F 
05AA: 1@s = 'HERMES' // @s = 'short'  // Hermes
jump @INFO_2187 

:INFO_C1F
if 
   Car.Id(0@) == #SABRE
jf @INFO_C47 
05AA: 1@s = 'SABRE' // @s = 'short'  // Sabre
jump @INFO_2187 

:INFO_C47
if 
   Car.Id(0@) == #RUSTLER
jf @INFO_C6F 
05AA: 1@s = 'RUSTLER' // @s = 'short'  // Rustler
jump @INFO_2187 

:INFO_C6F
if 
   Car.Id(0@) == #ZR350
jf @INFO_C97 
05AA: 1@s = 'ZR350' // @s = 'short'  // ZR-350
jump @INFO_2187 

:INFO_C97
if 
   Car.Id(0@) == #WALTON
jf @INFO_CBF 
05AA: 1@s = 'WALTON' // @s = 'short'  // Walton
jump @INFO_2187 

:INFO_CBF
if 
   Car.Id(0@) == #REGINA
jf @INFO_CE7 
05AA: 1@s = 'REGINA' // @s = 'short'  // Regina
jump @INFO_2187 

:INFO_CE7
if 
   Car.Id(0@) == #COMET
jf @INFO_D0F 
05AA: 1@s = 'COMET' // @s = 'short'  // Comet
jump @INFO_2187 

:INFO_D0F
if 
   Car.Id(0@) == #BMX
jf @INFO_D37 
05AA: 1@s = 'BMX' // @s = 'short'  // BMX
jump @INFO_2187 

:INFO_D37
if 
   Car.Id(0@) == #BURRITO
jf @INFO_D5F 
05AA: 1@s = 'BURRITO' // @s = 'short'  // Burrito
jump @INFO_2187 

:INFO_D5F
if 
   Car.Id(0@) == #CAMPER
jf @INFO_D87 
05AA: 1@s = 'CAMPER' // @s = 'short'  // Camper
jump @INFO_2187 

:INFO_D87
if 
   Car.Id(0@) == #MARQUIS
jf @INFO_DAF 
05AA: 1@s = 'MARQUIS' // @s = 'short'  // Marquis
jump @INFO_2187 

:INFO_DAF
if 
   Car.Id(0@) == #BAGGAGE
jf @INFO_DD7 
05AA: 1@s = 'BAGGAGE' // @s = 'short'  // Baggage
jump @INFO_2187 

:INFO_DD7
if 
   Car.Id(0@) == #DOZER
jf @INFO_DFF 
05AA: 1@s = 'DOZER' // @s = 'short'  // Dozer
jump @INFO_2187 

:INFO_DFF
if 
   Car.Id(0@) == #MAVERICK
jf @INFO_E27 
05AA: 1@s = 'MAVERIC' // @s = 'short'  // Maverick
jump @INFO_2187 

:INFO_E27
if 
   Car.Id(0@) == #VCNMAV
jf @INFO_E4F 
05AA: 1@s = 'SANMAV' // @s = 'short'  // News Chopper
jump @INFO_2187 

:INFO_E4F
if 
   Car.Id(0@) == #RANCHER
jf @INFO_E77 
05AA: 1@s = 'RANCHER' // @s = 'short'  // Rancher
jump @INFO_2187 

:INFO_E77
if 
   Car.Id(0@) == #FBIRANCH
jf @INFO_E9F 
05AA: 1@s = 'FBIRANC' // @s = 'short'  // FBI Rancher
jump @INFO_2187 

:INFO_E9F
if 
   Car.Id(0@) == #VIRGO
jf @INFO_EC7 
05AA: 1@s = 'VIRGO' // @s = 'short'  // Virgo
jump @INFO_2187 

:INFO_EC7
if 
   Car.Id(0@) == #GREENWOO
jf @INFO_EEF 
05AA: 1@s = 'GREENWO' // @s = 'short'  // Greenwood
jump @INFO_2187 

:INFO_EEF
if 
   Car.Id(0@) == #JETMAX
jf @INFO_F17 
05AA: 1@s = 'JETMAX' // @s = 'short'  // Jetmax
jump @INFO_2187 

:INFO_F17
if 
   Car.Id(0@) == #HOTRING
jf @INFO_F3F 
05AA: 1@s = 'HOTRING' // @s = 'short'  // Hotring Racer
jump @INFO_2187 

:INFO_F3F
if 
   Car.Id(0@) == #SANDKING
jf @INFO_F67 
05AA: 1@s = 'SANDKIN' // @s = 'short'  // Sandking
jump @INFO_2187 

:INFO_F67
if 
   Car.Id(0@) == #BLISTAC
jf @INFO_F8F 
05AA: 1@s = 'BLISTAC' // @s = 'short'  // Blista Compact
jump @INFO_2187 

:INFO_F8F
if 
   Car.Id(0@) == #POLMAV
jf @INFO_FB7 
05AA: 1@s = 'POLMAV' // @s = 'short'  // Police Maverick
jump @INFO_2187 

:INFO_FB7
if 
   Car.Id(0@) == #BOXVILLE
jf @INFO_FDF 
05AA: 1@s = 'BOXVILL' // @s = 'short'  // Boxville
jump @INFO_2187 

:INFO_FDF
if 
   Car.Id(0@) == #BENSON
jf @INFO_1007 
05AA: 1@s = 'BENSON' // @s = 'short'  // Benson
jump @INFO_2187 

:INFO_1007
if 
   Car.Id(0@) == #MESA
jf @INFO_102F 
05AA: 1@s = 'MESA' // @s = 'short'  // Mesa Grande
jump @INFO_2187 

:INFO_102F
if 
   Car.Id(0@) == #RCGOBLIN
jf @INFO_1057 
05AA: 1@s = 'RCGOBLI' // @s = 'short'  // RC Goblin
jump @INFO_2187 

:INFO_1057
if 
   Car.Id(0@) == #HOTRINA
jf @INFO_107F 
05AA: 1@s = 'HOTRINA' // @s = 'short'  // Hotring Racer
jump @INFO_2187 

:INFO_107F
if 
   Car.Id(0@) == #HOTRINB
jf @INFO_10A7 
05AA: 1@s = 'HOTRINB' // @s = 'short'  // Hotring Racer
jump @INFO_2187 

:INFO_10A7
if 
   Car.Id(0@) == #BLOODRA
jf @INFO_10CF 
05AA: 1@s = 'BLOODRA' // @s = 'short'  // Bloodring Banger
jump @INFO_2187 

:INFO_10CF
if 
   Car.Id(0@) == #RNCHLURE
jf @INFO_10F7 
05AA: 1@s = 'RANCHER' // @s = 'short'  // Rancher
jump @INFO_2187 

:INFO_10F7
if 
   Car.Id(0@) == #SUPERGT
jf @INFO_111F 
05AA: 1@s = 'SUPERGT' // @s = 'short'  // Super GT
jump @INFO_2187 

:INFO_111F
if 
   Car.Id(0@) == #ELEGANT
jf @INFO_1147 
05AA: 1@s = 'ELEGANT' // @s = 'short'  // Elegant
jump @INFO_2187 

:INFO_1147
if 
   Car.Id(0@) == #JOURNEY
jf @INFO_116F 
05AA: 1@s = 'JOURNEY' // @s = 'short'  // Journey
jump @INFO_2187 

:INFO_116F
if 
   Car.Id(0@) == #BIKE
jf @INFO_1197 
05AA: 1@s = 'BIKE' // @s = 'short'  // Bike
jump @INFO_2187 

:INFO_1197
if 
   Car.Id(0@) == #MTBIKE
jf @INFO_11BF 
05AA: 1@s = 'MTBIKE' // @s = 'short'  // Mountain Bike
jump @INFO_2187 

:INFO_11BF
if 
   Car.Id(0@) == #BEAGLE
jf @INFO_11E7 
05AA: 1@s = 'BEAGLE' // @s = 'short'  // Beagle
jump @INFO_2187 

:INFO_11E7
if 
   Car.Id(0@) == #CROPDUST
jf @INFO_120F 
05AA: 1@s = 'CROPDST' // @s = 'short'  // Cropduster
jump @INFO_2187 

:INFO_120F
if 
   Car.Id(0@) == #STUNT
jf @INFO_1237 
05AA: 1@s = 'STUNT' // @s = 'short'  // Stuntplane
jump @INFO_2187 

:INFO_1237
if 
   Car.Id(0@) == #PETRO
jf @INFO_125F 
05AA: 1@s = 'PETROL' // @s = 'short'  // Tanker
jump @INFO_2187 

:INFO_125F
if 
   Car.Id(0@) == #RDTRAIN
jf @INFO_1287 
05AA: 1@s = 'RDTRAIN' // @s = 'short'  // Roadtrain
jump @INFO_2187 

:INFO_1287
if 
   Car.Id(0@) == #NEBULA
jf @INFO_12AF 
05AA: 1@s = 'NEBULA' // @s = 'short'  // Nebula
jump @INFO_2187 

:INFO_12AF
if 
   Car.Id(0@) == #MAJESTIC
jf @INFO_12D7 
05AA: 1@s = 'MAJESTC' // @s = 'short'  // Majestic
jump @INFO_2187 

:INFO_12D7
if 
   Car.Id(0@) == #BUCCANEE
jf @INFO_12FF 
05AA: 1@s = 'BUCCANE' // @s = 'short'  // Buccaneer
jump @INFO_2187 

:INFO_12FF
if 
   Car.Id(0@) == #SHAMAL
jf @INFO_1327 
05AA: 1@s = 'SHAMAL' // @s = 'short'  // Shamal
jump @INFO_2187 

:INFO_1327
if 
   Car.Id(0@) == #HYDRA
jf @INFO_134F 
05AA: 1@s = 'HYDRA' // @s = 'short'  // Hydra
jump @INFO_2187 

:INFO_134F
if 
   Car.Id(0@) == #FCR900
jf @INFO_1377 
05AA: 1@s = 'FCR900' // @s = 'short'  // FCR-900
jump @INFO_2187 

:INFO_1377
if 
   Car.Id(0@) == #NRG500
jf @INFO_139F 
05AA: 1@s = 'NRG500' // @s = 'short'  // NRG-500
jump @INFO_2187 

:INFO_139F
if 
   Car.Id(0@) == #COPBIKE
jf @INFO_13C7 
05AA: 1@s = 'HPV1000' // @s = 'short'  // HPV1000
jump @INFO_2187 

:INFO_13C7
if 
   Car.Id(0@) == #CEMENT
jf @INFO_13EF 
05AA: 1@s = 'CEMENT' // @s = 'short'  // Cement Truck
jump @INFO_2187 

:INFO_13EF
if 
   Car.Id(0@) == #TOWTRUCK
jf @INFO_1417 
05AA: 1@s = 'TOWTRUK' // @s = 'short'  // Towtruck
jump @INFO_2187 

:INFO_1417
if 
   Car.Id(0@) == #FORTUNE
jf @INFO_143F 
05AA: 1@s = 'FORTUNE' // @s = 'short'  // Fortune
jump @INFO_2187 

:INFO_143F
if 
   Car.Id(0@) == #CADRONA
jf @INFO_1467 
05AA: 1@s = 'CADRONA' // @s = 'short'  // Cadrona
jump @INFO_2187 

:INFO_1467
if 
   Car.Id(0@) == #FBITRUCK
jf @INFO_148F 
05AA: 1@s = 'FBITRUK' // @s = 'short'  // FBI Truck
jump @INFO_2187 

:INFO_148F
if 
   Car.Id(0@) == #WILLARD
jf @INFO_14B7 
05AA: 1@s = 'WILLARD' // @s = 'short'  // Willard
jump @INFO_2187 

:INFO_14B7
if 
   Car.Id(0@) == #FORKLIFT
jf @INFO_14DF 
05AA: 1@s = 'FORKLFT' // @s = 'short'  // Forklift
jump @INFO_2187 

:INFO_14DF
if 
   Car.Id(0@) == #TRACTOR
jf @INFO_1507 
05AA: 1@s = 'TRACTOR' // @s = 'short'  // Tractor
jump @INFO_2187 

:INFO_1507
if 
   Car.Id(0@) == #COMBINE
jf @INFO_152F 
05AA: 1@s = 'COMBINE' // @s = 'short'  // Combine Harvester
jump @INFO_2187 

:INFO_152F
if 
   Car.Id(0@) == #FELTZER
jf @INFO_1557 
05AA: 1@s = 'FELTZER' // @s = 'short'  // Feltzer
jump @INFO_2187 

:INFO_1557
if 
   Car.Id(0@) == #REMINGTN
jf @INFO_157F 
05AA: 1@s = 'REMING' // @s = 'short'  // Remington
jump @INFO_2187 

:INFO_157F
if 
   Car.Id(0@) == #SLAMVAN
jf @INFO_15A7 
05AA: 1@s = 'SLAMVAN' // @s = 'short'  // Slamvan
jump @INFO_2187 

:INFO_15A7
if 
   Car.Id(0@) == #BLADE
jf @INFO_15CF 
05AA: 1@s = 'BLADE' // @s = 'short'  // Blade
jump @INFO_2187 

:INFO_15CF
if 
   Car.Id(0@) == #FREIGHT
jf @INFO_15F7 
05AA: 1@s = 'FREIGHT' // @s = 'short'  // Freight
jump @INFO_2187 

:INFO_15F7
if 
   Car.Id(0@) == #STREAK
jf @INFO_161F 
05AA: 1@s = 'STREAK' // @s = 'short'  // Brown Streak
jump @INFO_2187 

:INFO_161F
if 
   Car.Id(0@) == #VORTEX
jf @INFO_1647 
05AA: 1@s = 'VORTEX' // @s = 'short'  // Vortex
jump @INFO_2187 

:INFO_1647
if 
   Car.Id(0@) == #VINCENT
jf @INFO_166F 
05AA: 1@s = 'VINCENT' // @s = 'short'  // Vincent
jump @INFO_2187 

:INFO_166F
if 
   Car.Id(0@) == #BULLET
jf @INFO_1697 
05AA: 1@s = 'BULLET' // @s = 'short'  // Bullet
jump @INFO_2187 

:INFO_1697
if 
   Car.Id(0@) == #CLOVER
jf @INFO_16BF 
05AA: 1@s = 'CLOVER' // @s = 'short'  // Clover
jump @INFO_2187 

:INFO_16BF
if 
   Car.Id(0@) == #SADLER
jf @INFO_16E7 
05AA: 1@s = 'SADLER' // @s = 'short'  // Sadler
jump @INFO_2187 

:INFO_16E7
if 
   Car.Id(0@) == #FIRELA
jf @INFO_170F 
05AA: 1@s = 'FIRELA' // @s = 'short'  // Fire Truck
jump @INFO_2187 

:INFO_170F
if 
   Car.Id(0@) == #HUSTLER
jf @INFO_1737 
05AA: 1@s = 'HUSTLER' // @s = 'short'  // Hustler
jump @INFO_2187 

:INFO_1737
if 
   Car.Id(0@) == #INTRUDER
jf @INFO_175F 
05AA: 1@s = 'INTRUDR' // @s = 'short'  // Intruder
jump @INFO_2187 

:INFO_175F
if 
   Car.Id(0@) == #PRIMO
jf @INFO_1787 
05AA: 1@s = 'PRIMO' // @s = 'short'  // Primo
jump @INFO_2187 

:INFO_1787
if 
   Car.Id(0@) == #CARGOBOB
jf @INFO_17AF 
05AA: 1@s = 'CARGOBB' // @s = 'short'  // Cargobob
jump @INFO_2187 

:INFO_17AF
if 
   Car.Id(0@) == #TAMPA
jf @INFO_17D7 
05AA: 1@s = 'TAMPA' // @s = 'short'  // Tampa
jump @INFO_2187 

:INFO_17D7
if 
   Car.Id(0@) == #SUNRISE
jf @INFO_17FF 
05AA: 1@s = 'SUNRISE' // @s = 'short'  // Sunrise
jump @INFO_2187 

:INFO_17FF
if 
   Car.Id(0@) == #MERIT
jf @INFO_1827 
05AA: 1@s = 'MERIT' // @s = 'short'  // Merit
jump @INFO_2187 

:INFO_1827
if 
   Car.Id(0@) == #UTILITY
jf @INFO_184F 
05AA: 1@s = 'UTILITY' // @s = 'short'  // Utility Van
jump @INFO_2187 

:INFO_184F
if 
   Car.Id(0@) == #NEVADA
jf @INFO_1877 
05AA: 1@s = 'NEVADA' // @s = 'short'  // Nevada
jump @INFO_2187 

:INFO_1877
if 
   Car.Id(0@) == #YOSEMITE
jf @INFO_189F 
05AA: 1@s = 'YOSEMIT' // @s = 'short'  // Yosemite
jump @INFO_2187 

:INFO_189F
if 
   Car.Id(0@) == #WINDSOR
jf @INFO_18C7 
05AA: 1@s = 'WINDSOR' // @s = 'short'  // Windsor
jump @INFO_2187 

:INFO_18C7
if 
   Car.Id(0@) == #MONSTERA
jf @INFO_18EF 
05AA: 1@s = 'MONSTA' // @s = 'short'  // Monster
jump @INFO_2187 

:INFO_18EF
if 
   Car.Id(0@) == #MONSTERB
jf @INFO_1917 
05AA: 1@s = 'MONSTB' // @s = 'short'  // Monster
jump @INFO_2187 

:INFO_1917
if 
   Car.Id(0@) == #URANUS
jf @INFO_193F 
05AA: 1@s = 'URANUS' // @s = 'short'  // Uranus
jump @INFO_2187 

:INFO_193F
if 
   Car.Id(0@) == #JESTER
jf @INFO_1967 
05AA: 1@s = 'JESTER' // @s = 'short'  // Jester
jump @INFO_2187 

:INFO_1967
if 
   Car.Id(0@) == #SULTAN
jf @INFO_198F 
05AA: 1@s = 'SULTAN' // @s = 'short'  // Sultan
jump @INFO_2187 

:INFO_198F
if 
   Car.Id(0@) == #STRATUM
jf @INFO_19B7 
05AA: 1@s = 'STRATUM' // @s = 'short'  // Stratum
jump @INFO_2187 

:INFO_19B7
if 
   Car.Id(0@) == #ELEGY
jf @INFO_19DF 
05AA: 1@s = 'ELEGY' // @s = 'short'  // Elegy
jump @INFO_2187 

:INFO_19DF
if 
   Car.Id(0@) == #RAINDANC
jf @INFO_1A07 
05AA: 1@s = 'RAINDNC' // @s = 'short'  // Raindance
jump @INFO_2187 

:INFO_1A07
if 
   Car.Id(0@) == #RCTIGER
jf @INFO_1A2F 
05AA: 1@s = 'RCTIGER' // @s = 'short'  // RC Tiger
jump @INFO_2187 

:INFO_1A2F
if 
   Car.Id(0@) == #FLASH
jf @INFO_1A57 
05AA: 1@s = 'FLASH' // @s = 'short'  // Flash
jump @INFO_2187 

:INFO_1A57
if 
   Car.Id(0@) == #TAHOMA
jf @INFO_1A7F 
05AA: 1@s = 'TAHOMA' // @s = 'short'  // Tahoma
jump @INFO_2187 

:INFO_1A7F
if 
   Car.Id(0@) == #SAVANNA
jf @INFO_1AA7 
05AA: 1@s = 'SAVANNA' // @s = 'short'  // Savanna
jump @INFO_2187 

:INFO_1AA7
if 
   Car.Id(0@) == #BANDITO
jf @INFO_1ACF 
05AA: 1@s = 'BANDITO' // @s = 'short'  // Bandito
jump @INFO_2187 

:INFO_1ACF
if 
   Car.Id(0@) == #FREIFLAT
jf @INFO_1AF7 
05AA: 1@s = 'FRFLAT' // @s = 'short'  // Freight
jump @INFO_2187 

:INFO_1AF7
if 
   Car.Id(0@) == #STREAKC
jf @INFO_1B1F 
05AA: 1@s = 'STREAKC' // @s = 'short'  // Brown Streak
jump @INFO_2187 

:INFO_1B1F
if 
   Car.Id(0@) == #KART
jf @INFO_1B47 
05AA: 1@s = 'KART' // @s = 'short'  // Kart
jump @INFO_2187 

:INFO_1B47
if 
   Car.Id(0@) == #MOWER
jf @INFO_1B6F 
05AA: 1@s = 'MOWER' // @s = 'short'  // Mower
jump @INFO_2187 

:INFO_1B6F
if 
   Car.Id(0@) == #DUNERIDE
jf @INFO_1B97 
05AA: 1@s = 'DUNE' // @s = 'short'  // Dune
jump @INFO_2187 

:INFO_1B97
if 
   Car.Id(0@) == #SWEEPER
jf @INFO_1BBF 
05AA: 1@s = 'SWEEPER' // @s = 'short'  // Sweeper
jump @INFO_2187 

:INFO_1BBF
if 
   Car.Id(0@) == #BROADWAY
jf @INFO_1BE7 
05AA: 1@s = 'BROADWY' // @s = 'short'  // Broadway
jump @INFO_2187 

:INFO_1BE7
if 
   Car.Id(0@) == #TORNADO
jf @INFO_1C0F 
05AA: 1@s = 'TORNADO' // @s = 'short'  // Tornado
jump @INFO_2187 

:INFO_1C0F
if 
   Car.Id(0@) == #AT400
jf @INFO_1C37 
05AA: 1@s = 'AT400' // @s = 'short'  // AT-400
jump @INFO_2187 

:INFO_1C37
if 
   Car.Id(0@) == #DFT30
jf @INFO_1C5F 
05AA: 1@s = 'DFT30' // @s = 'short'  // DFT-30
jump @INFO_2187 

:INFO_1C5F
if 
   Car.Id(0@) == #HUNTLEY
jf @INFO_1C87 
05AA: 1@s = 'HUNTLEY' // @s = 'short'  // Huntley
jump @INFO_2187 

:INFO_1C87
if 
   Car.Id(0@) == #STAFFORD
jf @INFO_1CAF 
05AA: 1@s = 'STAFFRD' // @s = 'short'  // Stafford
jump @INFO_2187 

:INFO_1CAF
if 
   Car.Id(0@) == #BF400
jf @INFO_1CD7 
05AA: 1@s = 'BF400' // @s = 'short'  // BF-400
jump @INFO_2187 

:INFO_1CD7
if 
   Car.Id(0@) == #NEWSVAN
jf @INFO_1CFF 
05AA: 1@s = 'NEWSVAN' // @s = 'short'  // Newsvan
jump @INFO_2187 

:INFO_1CFF
if 
   Car.Id(0@) == #TUG
jf @INFO_1D27 
05AA: 1@s = 'TUG' // @s = 'short'  // Tug
jump @INFO_2187 

:INFO_1D27
if 
   Car.Id(0@) == #PETROTR
jf @INFO_1D4F 
05AA: 1@s = 'PETROTR' // @s = 'short'  // Petrol Truck
jump @INFO_2187 

:INFO_1D4F
if 
   Car.Id(0@) == #EMPEROR
jf @INFO_1D77 
05AA: 1@s = 'EMPEROR' // @s = 'short'  // Emperor
jump @INFO_2187 

:INFO_1D77
if 
   Car.Id(0@) == #WAYFARER
jf @INFO_1D9F 
05AA: 1@s = 'WAYFARE' // @s = 'short'  // Wayfarer
jump @INFO_2187 

:INFO_1D9F
if 
   Car.Id(0@) == #EUROS
jf @INFO_1DC7 
05AA: 1@s = 'EUROS' // @s = 'short'  // Euros
jump @INFO_2187 

:INFO_1DC7
if 
   Car.Id(0@) == #HOTDOG
jf @INFO_1DEF 
05AA: 1@s = 'HOTDOG' // @s = 'short'  // Hotdog
jump @INFO_2187 

:INFO_1DEF
if 
   Car.Id(0@) == #CLUB
jf @INFO_1E17 
05AA: 1@s = 'CLUB' // @s = 'short'  // Club
jump @INFO_2187 

:INFO_1E17
if 
   Car.Id(0@) == #FREIBOX
jf @INFO_1E3F 
05AA: 1@s = 'FRBOX' // @s = 'short' 
jump @INFO_2187 

:INFO_1E3F
if 
   Car.Id(0@) == #ARTICT3
jf @INFO_1E67 
05AA: 1@s = 'ARTICT3' // @s = 'short' 
jump @INFO_2187 

:INFO_1E67
if 
   Car.Id(0@) == #ANDROM
jf @INFO_1E8F 
05AA: 1@s = 'ANDROM' // @s = 'short'  // Andromada
jump @INFO_2187 

:INFO_1E8F
if 
   Car.Id(0@) == #DODO
jf @INFO_1EB7 
05AA: 1@s = 'DODO' // @s = 'short'  // Dodo
jump @INFO_2187 

:INFO_1EB7
if 
   Car.Id(0@) == #RCCAM
jf @INFO_1EDF 
05AA: 1@s = 'RCCAM' // @s = 'short'  // RC Cam
jump @INFO_2187 

:INFO_1EDF
if 
   Car.Id(0@) == #LAUNCH
jf @INFO_1F07 
05AA: 1@s = 'LAUNCH' // @s = 'short'  // Launch
jump @INFO_2187 

:INFO_1F07
if 
   Car.Id(0@) == #COPCARLA
jf @INFO_1F2F 
05AA: 1@s = 'POLICAR' // @s = 'short'  // Police
jump @INFO_2187 

:INFO_1F2F
if 
   Car.Id(0@) == #COPCARSF
jf @INFO_1F57 
05AA: 1@s = 'POLICAR' // @s = 'short'  // Police
jump @INFO_2187 

:INFO_1F57
if 
   Car.Id(0@) == #COPCARVG
jf @INFO_1F7F 
05AA: 1@s = 'POLICAR' // @s = 'short'  // Police
jump @INFO_2187 

:INFO_1F7F
if 
   Car.Id(0@) == #COPCARRU
jf @INFO_1FA7 
05AA: 1@s = 'RANGER' // @s = 'short'  // Ranger
jump @INFO_2187 

:INFO_1FA7
if 
   Car.Id(0@) == #PICADOR
jf @INFO_1FCF 
05AA: 1@s = 'PICADOR' // @s = 'short'  // Picador
jump @INFO_2187 

:INFO_1FCF
if 
   Car.Id(0@) == #SWATVAN
jf @INFO_1FF7 
05AA: 1@s = 'SWATVAN' // @s = 'short'  // S.W.A.T.
jump @INFO_2187 

:INFO_1FF7
if 
   Car.Id(0@) == #ALPHA
jf @INFO_201F 
05AA: 1@s = 'ALPHA' // @s = 'short'  // Alpha
jump @INFO_2187 

:INFO_201F
if 
   Car.Id(0@) == #PHOENIX
jf @INFO_2047 
05AA: 1@s = 'PHOENIX' // @s = 'short'  // Phoenix
jump @INFO_2187 

:INFO_2047
if 
   Car.Id(0@) == #GLENSHIT
jf @INFO_206F 
05AA: 1@s = 'GLENSHI' // @s = 'short'  // Glendale
jump @INFO_2187 

:INFO_206F
if 
   Car.Id(0@) == #SADLSHIT
jf @INFO_2097 
05AA: 1@s = 'SADLSHI' // @s = 'short'  // Sadler
jump @INFO_2187 

:INFO_2097
if 
   Car.Id(0@) == #BAGBOXA
jf @INFO_20BF 
05AA: 1@s = 'BAGBOXA' // @s = 'short' 
jump @INFO_2187 

:INFO_20BF
if 
   Car.Id(0@) == #BAGBOXB
jf @INFO_20E7 
05AA: 1@s = 'BAGBOXB' // @s = 'short' 
jump @INFO_2187 

:INFO_20E7
if 
   Car.Id(0@) == #TUGSTAIR
jf @INFO_210F 
05AA: 1@s = 'TUGSTA' // @s = 'short' 
jump @INFO_2187 

:INFO_210F
if 
   Car.Id(0@) == #BOXBURG
jf @INFO_2137 
05AA: 1@s = 'BOXBURG' // @s = 'short'  // Boxville
jump @INFO_2187 

:INFO_2137
if 
   Car.Id(0@) == #FARMTR1
jf @INFO_215F 
05AA: 1@s = 'FARMTR1' // @s = 'short' 
jump @INFO_2187 

:INFO_215F
if 
   Car.Id(0@) == #UTILTR1
jf @INFO_2187 
05AA: 1@s = 'UTILTR1' // @s = 'short' 
jump @INFO_2187 

:INFO_2187
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 255 255 255 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
033E: set_draw_text_position 95.0 83.0 GXT 1@s 
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 255 255 255 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
033E: set_draw_text_position 23.0 83.0 GXT 'CARM' 
25@ = Car.Model(0@)
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 255 255 255 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
045A: draw_text_1number 23.0 91.0 GXT 'NUMBER' number 25@  // ~1~
$Y_ROYAL_CASINO = Car.Health(0@)
$Y_ROYAL_CASINO /= 10 
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 255 255 255 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
045A: draw_text_1number 95.0 99.0 GXT 'NUMBER' number $Y_ROYAL_CASINO  // ~1~
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 255 255 255 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
033E: set_draw_text_position 23.0 99.0 GXT 'CARH' 
0@ = Actor.CurrentCar($PLAYER_ACTOR)
03F3: get_car 0@ primary_color_to 4@ secondary_color_to 5@ 
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 255 255 255 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
045A: draw_text_1number 95.0 107.0 GXT 'NUMBER' number 4@  // ~1~
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 255 255 255 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
033E: set_draw_text_position 23.0 107.0 GXT 'COLOR1' 
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 255 255 255 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
045A: draw_text_1number 95.0 115.0 GXT 'NUMBER' number 5@  // ~1~
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 255 255 255 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
033E: set_draw_text_position 23.0 115.0 GXT 'COLOR2' 
02E3: 2@ = car 0@ speed 
2@ *= 3.35 
0092: 2@ = float 2@ to_integer 
0AB8: get_vehicle 0@ current_gear_to 3@ 
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 255 255 255 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
045A: draw_text_1number 95.0 123.0 GXT 'KR' number 2@ 
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 255 255 255 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
033E: set_draw_text_position 23.0 123.0 GXT 'CRD' 
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 255 255 255 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
045A: draw_text_1number 95.0 131.0 GXT 'NUMBER' number 3@  // ~1~
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 255 255 255 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
033E: set_draw_text_position 23.0 131.0 GXT 'GEAR' 
10@ = Car.Angle(0@)
0092: 10@ = float 10@ to_integer 
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 255 255 255 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
045A: draw_text_1number 95.0 139.0 GXT 'NUMBER' number 10@  // ~1~
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 255 255 255 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
033E: set_draw_text_position 23.0 139.0 GXT 'CANG' 
if 
01F4:   car 0@ flipped 
jf @INFO_2626 
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 252 252 0 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
033E: set_draw_text_position 23.0 147.0 GXT 'CFL' 
6@ = Car.Angle(0@)
Car.Angle(0@) = 6@
wait 900 

:INFO_2626
if 
   Actor.InCar($PLAYER_ACTOR, 0@)
jf @INFO_267A 
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 255 255 255 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
033E: set_draw_text_position 23.0 155.0 GXT 'AIC' 

:INFO_267A
09B3: get_car 0@ door_status 7@ 
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 255 255 255 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
033E: set_draw_text_position 23.0 163.0 GXT 'NPS' 
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 255 255 255 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
045A: draw_text_1number 112.0 163.0 GXT 'NUMBER' number 7@  // ~1~
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 252 252 0 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
033E: set_draw_text_position 23.0 70.0 GXT 'CINFO' 
if 
03C9:   car 0@ damaged 
jf @INFO_27DF 
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 208 16 0 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
033E: set_draw_text_position 23.0 171.0 GXT 'MPS' 
wait 800 
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 50 205 50 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
033E: set_draw_text_position 23.0 178.0 GXT 'MPT' 
wait 500 

:INFO_27DF
if 
0A30: repair_car 0@ 
jf @INFO_27EF 

:INFO_27EF
if 
01F3:   car 0@ in_air 
jf @INFO_283F 
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 0 252 252 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
033E: set_draw_text_position 23.0 185.0 GXT 'MPK' 

:INFO_283F
if 
02BF:   car 0@ sunk 
jf @INFO_28D4 
0349: set_text_draw_font 3 
0340: set_text_draw_RGBA 0 124 252 255 
033F: set_text_draw_letter_size 0.3 0.8 
060D: draw_text_shadow 1 rgba 50 50 255 255 
033E: set_draw_text_position 23.0 192.0 GXT 'MPZ' 
0407: store_coords_to 8@ 9@ 11@ from_car 0@ with_offset 0.0 0.0 0.0 
04D3: get_nearest_car_path_coords_from 8@ 9@ 11@ type 2 store_to 12@ 13@ 14@ 
Car.PutAt(0@, 12@, 13@, 14@)
wait 900 

:INFO_28D4
0AF0: 15@ = get_int_from_ini_file "CLEO\POZIT.INI" section "ABLE" key "MOD" 
if 
  15@ == 1 
jf @INFO_290C 
03F0: enable_text_draw 0 
end_thread 

:INFO_290C
03F0: enable_text_draw 0 
jf @INFO_F 
jump @INFO_F 
